ChangeLog

1.3.20 (2022-10-26)

Added

  • (Shelf) Added Refresh viewport action to shelf menu.

Change

  • (Minibrowsers) Removed Redundant item model arguments.

1.3.19 (2022-07-20)

Misc

  • (Hdriskydomelights.Py) Support for connected attributes. UI will be disabled if the attributes are connected. Added ( hdriskydomelights.py ) Added rename, delete and refresh functionality, now works in the dots menu.

  • (Hdriskydomelights.Py) Tweaks for rotation offset and intensity multiply values for the HDRI Skydomes. BugFix ( hdriskydomelights.py ) Save rot int offsets retuns if no image selected.

Added

  • (Hdriskydomelights.Py) Added Advanced mode back for HDRI Skydomes.

  • (Hdriskydomelights.Py) Added the name textbox in advanced mode.

  • (Hdriskydomelights.Py) Linked UI Rotation and Intensity settings to middle click virtual sliders.

  • (Hdriskydomelights.Py) Load and save multiply and offset info to zooInfo files. Data is remembered.

  • (Hdriskydomelights.Py) Uses new methods for setting and getting rotateOffset and intensityMultiply values. Creating new lights simplified code.

  • (Hdriskydomelights.Py) Intensity and rotation multipliers to the UI and for getters and setters.

  • (Hdriskydomelights.Py) Offset and multiply data is handled in the UI sliders.

  • (Hdriskydomelights.Py) Refresh button to reset the offset and multiply info.

  • (Hdriskydomelights.Py) Tooltips on buttons.

Change

  • (Browsers) Removed Redundant Image view chunk size override.

  • (Hdriskydomes) Default image load count.

  • (Minibrowser) Reduced Image loading count to 20 vs 200 to speed up UI load time.

1.3.18 (2022-05-31)

Added

  • (Hdriskydomelights_New.Py) New UI for the class based Skydome browser WIP. First pass. Only Redshift and Renderman are working roughly.

  • (Hdriskydomelights_New.Py) Overall tweaks, new buttons and more functionality added. UI now refreshes from scene. Auto selection from scene. Still WIP.

Bug

  • (Hdriskydomelights_New.Py) Better creation methods and now sets and retrieves all UI attributes.

  • (Hdriskydomelights_New.Py) Better path checks while browsing for skydome images.

  • (Hdriskydomelights_New.Py) No longer shows the Maya renderer (though could make this reference Arnold).

  • (Hdriskydomelights_New.Py) Now supports undo on the sliders properly.

  • (Hdriskydomelights_New.Py) Sets the renderer globaly when changed.

Change

  • (Hdriskydomelights.Py) Renamed old Skydome UI to _old and new to hdriskydomelights.py. Removed old UI from the menu and shelves. New UI with sliders and supports VRay.

  • (Hdriskydomelights_New.Py) Removed the advanced widget.

  • (Zoopackage) Removed Redundant startup commands in zoo_package.

Removed

  • (Zoopackage) Removed Redundant blender layout files.

1.3.17 (2022-04-16)

Bug

  • (Core) Incorrect function call for determining maya mode.

  • (Fixviewport.Py) New light intensities for Fix Viewport to correctly match Maya.

Change

  • (Fixviewport.Py) Disabling specualr intensity for the defaults.

1.3.16 (2022-03-14)

Bug

  • (Hdriskydomes) Refresh after deleting a hdri doesn’t occur.

1.3.15 (2022-02-22)

Added

  • (Hdriskydomelights.Py) Virtual slider added for skydome rotation.

Change

  • (Lightpresets) Update light presets to use multi directories.

  • (Shelf) Update to use supported shelf button type.

  • (Skydomes) Update skydomes to use multi directories.

  • (Zoopackage) Added zoo_preferences as dependency so package commands will run first.

Remove

  • (Core) Removed now redundant prefsdata and assetdirectories modules. Replaced with preference interface.

1.3.13 (2022-01-18)

Added

  • (Hdriskydomelights.Py) Now ignores “VRay” and “Maya” until they are later upgraded.

Change

  • (Fix Viewport) Main create button now acts as the preset 1k soft. Creates the light setup and switches on the viewport settings.

  • (Various Uis) Now ignore VRay and Maya renderers on open and while changining renderers.

1.3.11 (2021-12-08)

Added

  • (Change Log) Added changelog stub.

Bug

  • (Change Renderer) Fix issue where changing renderer wouldn’t update prefs.