This tutorial that shows how to present your models both in the viewport and render in a raytrace renderer like Arnold. Add your own assets such as the free community... read more →
This tutorial shows how to use constraints on referenced rigs, for intermediate animators.
Here's an overview of all our animation tools in Zoo Tools Pro for Maya. This one is aimed at professionals/experienced animators.
Another tortoise animation built with the Hive Auto-Rigger; this cycle is also included in the new Maya Scenes Pack included with Zoo Tools Pro and the site subscription. See All Rigs: https://create3dcharacters.com/maya-tool-maya-scenes/ ... read more →
This Sir Moustache rig and animation cycle is included in the new Maya Scenes Pack included with Zoo Tools Pro and the site subscription. See All Rigs: https://create3dcharacters.com/maya-tool-maya-scenes/ ... read more →
This Tortoise rig and animation cycle is included in the new Maya Scenes Pack included with Zoo Tools Pro and the site subscription. See All Rigs: https://create3dcharacters.com/maya-tool-maya-scenes/ Zoo... read more →
Mirror Animation on Hive rigs, just select one side select and go! We also support all objects and other rigs too. See the tool page for more. Cycle Animation Tools:... read more →
Hive auto-rigger comes with the fix-elbow feature that maintains single axis rotation on elbows, super handy for animating FK arms. https://create3dcharacters.com/maya-hive-autorigger/
Zoo v2.7.2 has been released and comes with new Cycle Animation Tools, the Hive Spline Spine has had a large upgrade, and we've made a stability pass with lots of... read more →
We've just updated all of our Hive Auto-rigger demo rigs. Nat and Zoo Mannequin now have the new Spline Spine component. All rigs have upgraded limbs with stretchy upper/lower legs/arms. And new... read more →
Here's our Natalie Rig included with Zoo Tools Pro live linking from Maya 2023 to Unreal Engine 5 in realtime. Loads of potential here!! Hive is our Zoo Tools auto-rigger... read more →
This Free Bouncy Ball Tutorial is a fun and easy beginner walkthrough that will get you started in Maya’s Graph Editor. Grab the rig and follow along at https://create3dcharacters.com/maya-rig-demo-bouncy-ball/
Our student Ming Bong (now working in the industry!) has created this 3d vehicle based off James Castillo's 2d design. It was begging to be rigged and animated so we... read more →
In Zoo 2.6.4 Hive Auto-Rigger (Alpha) supports timeline space switching and change rotation order over a time range, and improves game engine support. VRay and Maya’s native shader support has been added to many of our tools including:... read more →