This tutorial that shows how to present your models both in the viewport and render in a raytrace renderer like Arnold. Add your own assets such as the free community... read more →
This tutorial shows how to use constraints on referenced rigs, for intermediate animators.
Here's an overview of all our animation tools in Zoo Tools Pro for Maya. This one is aimed at professionals/experienced animators.
Hive auto-rigger comes with the fix-elbow feature that maintains single axis rotation on elbows, super handy for animating FK arms. https://create3dcharacters.com/maya-hive-autorigger/
This Free Bouncy Ball Tutorial is a fun and easy beginner walkthrough that will get you started in Maya’s Graph Editor. Grab the rig and follow along at https://create3dcharacters.com/maya-rig-demo-bouncy-ball/