I had the privilege of being a guest on Harvey Newman's incredible Games Animation podcast. We covered many subjects, notably Zoo Tools Pro, starting at the 52-minute mark. Don't miss... read more →
This tutorial that shows how to present your models both in the viewport and render in a raytrace renderer like Arnold. Add your own assets such as the free community... read more →
This tutorial shows how to use constraints on referenced rigs, for intermediate animators.
Here's an overview of all our animation tools in Zoo Tools Pro for Maya. This one is aimed at professionals/experienced animators.
Hive auto-rigger comes with the fix-elbow feature that maintains single axis rotation on elbows, super handy for animating FK arms. https://create3dcharacters.com/maya-hive-autorigger/