Introduction to this class
Eye Lash And Brows
Maya Rigging: With Follicles
This class covers eyebrow and eyelash rig setup. It covers the follicle and constraint setup but does not cover the blendshapes setup for the brow.
It’s compatible with the drag and drop face rig and any blendshape brow system or joint driven eye rigs. The eyelashes require joints that move with the eye for correct orientation.
This class also works with my old custom control setup which you can build yourself or download (right). See the old custom control page for more information. Or follow the new setup and build the custom controls yourself. Much cleaner and faster rigs too.
Contents (52 mins)
1.1 – Introduction
2.1 – Brow Setup
2.2 – Importing Controls
2.3 – Custom Control Setup
2.4 – Skinning Brows
3.1 – EyeLash Follicles
3.2 – EyeLash Custom Controls
3.3 – Placing Custom Controls
3.4 – Constraining Custom Controls
3.5 – Skinning Eyelashes
Instructor
Andrew Silke
Last Updated
October 2015

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1. Introduction |

A quick overview of the brows and an introduction to follicles
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Brow Setup 2. Brow Follicle Setup |
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3. Importing Custom Controls |
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4. Setting Up The Custom Controls |
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5. Skinning The Brows |

The eye lash setup is similar in many ways to the brow but there’s a couple of extra tips to get them working correctly.
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Eye Lash Setup 6. EyeLash Follicle Setup |
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7. EyeLash Importing The Custom Controls |
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8. EyeLash Parenting and Placing The Custom Controls |
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9. EyeLash Constraining The Custom Controls |
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10. Skinning The Eyelashes |