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brave rabbit’s SHAPES: Facial
Rig, Maya, brave rabbit’s SHAPES
[/vc_column][/vc_row][vc_row bg_color=”#a1a1a1″ text_color=”dark” ][vc_column width=”1/1″ text_align=”left” text_color=”dark”]
[/vc_column][/vc_row][vc_row bg_color=”#ededed” top_padding=”30″ bottom_padding=”30″ text_color=”dark” ][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_alert type=”info” close=”true”]Please Note that this page is depreciated and is not supported in the C3dC Subscription[/minti_alert]
This class covers the main features of SHAPES 2.0 . It will get you up and started creating blendshapes, combo blendshapes and correctives. Fundamental Shapes workflow is easily demonstrated here on the face and mouth setup. This Class Covers…
– Shapes and how corrective blendshapes work
– Creating Blendshapes with Shapes
– The tweak node and how Shapes implements it
– The Shapes Brush
– Creating Driven Key Correctives using the Shapes UI
– Creating Combination blendshapes using the Shapes UI
– Mirroring and Splitting blendshapes
– Creating an opposite shape, Left to Right
– A look at an advanced face setup
SHAPES can be used in a huge variety of situations not only on the face and body, it’s useful in most blendshape workflows.
By Ingo Clemens over at www.braverabbit.de SHAPES maximises the power of maya’s blendshape system. It’s a tool that does all the things you’d want with blendshapes. Extremely powerful and simple to use. Rigs created with shapes will run without the plugin installed unless you’re using the in built pose space deformers (weighted drivers). Ingo has made the weighted drivers freely downloadable so only the TDs need the commercial plugin for setup. Most students won’t need that weighted drivers. They’re used in corrective blend shape workflow on objects prone to gimbal. Shoulders and thighs etc. See the body version of this tutorial.
Shapes personal learning edition is free and can be dowloaded here . The PLE is full featured with a popup message window.
The commercial version of SHAPES is 130€.
[minti_alert type=”info” close=”true”]This Page Is Beta: Temp Videos and some content may not match.[/minti_alert]
[minti_spacer height=”13″][/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_iconbox icon=”fa-list-ul” style=”1″ iconcolor=”accent” title=”Contents (1:43 hrs)”]
0.1 – Introduction
1.1 – How Shapes Works
1.2 – Getting Started
1.3 – Maya’s tweak Node
2.1 – The Shapes Brush
2.2 – The Shapes Brush
3.1 – Corrective Workflow
3.2 – Chin Correctives
4.1 – SHAPES Combos
5.1 – Splitting Symmetrical Shapes
5.2 – Maya Symmetry Issues
5.3 – Create Opposite
6.1 – Advanced Face Example
[/minti_iconbox][minti_iconbox icon=”fa-pencil” style=”1″ iconcolor=”accent” title=”Instructor”]
Andrew Silke
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[/minti_iconbox][minti_iconbox icon=”fa-calendar-o” style=”1″ iconcolor=”accent” title=”Last Updated”]
October 2015
[/minti_iconbox][/vc_column][/vc_row][wpanchor id=”0.1″][vc_row bg_color=”#ededed” text_color=”dark” ][minti_toggle title=”VIDEO 0.1 : INTRODUCTION (4:20 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ffffff” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]1. Getting Started (26 mins)[/minti_title][vc_column_text]This section gets us up and started in SHAPES.
Video 1.1 shows us how correctives work in a fairly extreme example. Showing how Shapes may be used for aim finaling.
Video 1.2 Gets us sculpting quickly and shows how shapes duplicates a mesh and hides the current while editing.
Video 1.3 Goes over the importance of Maya’s tweak node which is important because we can easily find ourselves sculpting accidentally without the sculpt mode activated. This shows some simple fixes to get around these issues.
[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”1.1″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 1.1 : HOW SHAPES WORKS (10 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”1.2″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 1.2 : GETTING STARTED CREATING SHAPES (10 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”1.3″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 1.3 : THE IMPORTANCE OF MAYA’S TWEAK NODE (5:15 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ededed” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]2. The Shapes Brush (35 mins)[/minti_title][vc_column_text]This section covers the Shapes Brush and it’s features[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”2.1″][vc_row bg_color=”#ededed” text_color=”dark” ][minti_toggle title=”VIDEO 2.1 : THE SHAPES BRUSH (17 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”2.2″][vc_row bg_color=”#ededed” text_color=”dark” ][minti_toggle title=”VIDEO 2.2 : THE SHAPES BRUSH (17 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ffffff” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]3. SHAPES Correctives (19 mins)[/minti_title][vc_column_text]This section covers corrective blendshapes[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”3.1″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 3.1 : SIMPLE CORRECTIVE WORKFLOW (10 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”3.2″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 3.2 : CHIN CORRECTIVES (8:45 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ededed” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]4. SHAPES Combos (4:53 mins)[/minti_title][vc_column_text]This section covers combination blendshapes known as “combos”.[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”4.1″][vc_row bg_color=”#ededed” text_color=”dark” ][minti_toggle title=”VIDEO 4.1 : SHAPES COMBOS (4:53 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ffffff” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]5. Mirroring with SHAPES (6:00 mins)[/minti_title][vc_column_text]This section covers the mirroring tools available in SHAPES.[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”5.1″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 5.1 : SPLITTING SHAPES: SYMMETRICAL TO RIGHT AND LEFT (2:27 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”5.2″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 5.2 : MAYA SYMMETRY ISSUES (1:22 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][wpanchor id=”5.3″][vc_row bg_color=”#ffffff” text_color=”dark” ][minti_toggle title=”VIDEO 5.3 : CREATE OPPOSITE “CREATING A RIGHT BLENDSHAPE FROM A LEFT” (2:11 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
[/vc_column][vc_column width=”1/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”25″][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][/vc_column][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”20″][/vc_column][/minti_toggle][/vc_row][vc_row bg_color=”#ededed” text_color=”dark” ][vc_column width=”1/3″ text_align=”left” text_color=”dark”]
[minti_spacer height=”20″][/vc_column][vc_column width=”2/3″ text_align=”left” text_color=”dark”][minti_spacer height=”30″][minti_title align=”left”]6. A Look at a Full Face Example (7:00 mins)[/minti_title][vc_column_text]This section covers the mirroring tools available in SHAPES.[/vc_column_text][minti_spacer height=”0″][/vc_column][/vc_row][wpanchor id=”6.1″][vc_row bg_color=”#ededed” text_color=”dark” ][minti_toggle title=”VIDEO 6.1 : ADVANCED FACE EXAMPLE (7:00 mins)” open=”false” icon=”fa-film”][vc_column width=”1/1″ text_align=”left” text_color=”dark”][minti_spacer height=”15″]
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