HIVE AUTORIGGER – LEGACY TRAINING
01. Introduction (39 mins)
02. Guides Workflow (17 mins)
03. Skin Workflow (8 mins)
04. Pole Vectors, Spine, & Fingers (25 mins)
05. FK Chains & Auto-Align Orients (25 mins)
06. Rig Brow FK Chains (15 mins)
07. Rig & Skin The Hat (12 mins)
01 – HIVE INTRODUCTION
The video above showcases the Hive Auto-Rigger and includes a demonstration of the Natalie Rig and its animator features.
Learn how to build, rebuild, and customize rigs with ease.
Studio Library, a free animation browser for Maya, is also featured.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
02 – FAQ – HIVE GUIDES WORKFLOW
Streamline your animation workflow with Hive’s intuitive guide placement features. In this video, learn tips and tricks for quickly pinning components, aligning and snapping guides, and utilizing pole vectors for precise control.
Discover how to move guides without affecting others and disable Hive’s right-click marking menus for even more efficiency.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
03 – FAQ – HIVE SKIN OVERVIEW
This video provides an overview of the process of binding skin to a Hive Rig using the appropriate deformation joints. Other skinning tips are also shared. For a more in-depth look at the skinning workflow, additional videos will be made available in the near future.
Topics covered include:
– Utilizing Hive’s Skeleton Deformation Skin Sets
– Default Skin Settings
– Zoo Marking Menus
– Zoo Skinning Toolbox
– Hive Export FBX Tool
– Utilizing third-party skinning tools
– Transferring Skin Weights to clothing
– Adding/Removing Joints
– Duplicating Original Mesh
– Transferring UVs to skinned meshes.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
04 – FAQ – POLE VECTORS, SPINE, FINGERS
In this video, we delve into the frequently asked questions related to guide placement.
Topics covered include the proper placement of feet, the use of pole vectors, the mechanics of the spline spine, and tips for orienting fingers and utilizing the auto-align attribute setting.
See more follow-up videos on the FK Chain component below.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
05 – FAQ – FK CHAINS & AUTO-ALIGN ORIENTS
In this video, we delve into the versatile FK Chain component. This powerful tool can be used for a wide range of applications, including clothing, appendages, hair, props, facial features, and more.
You will learn how to:
– Create FK Trees
– Orient FK Chains
– Utilize Auto-Align and Manual Orient settings
– Match Hive joints to standard Maya joints
– Position controls and assign colors
– Apply skinning to the mustache and mirror skinning
– Match Center Pivots.
See more videos below for rigging the brows and hat components.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
06 – FAQ – RIG BROW FK CHAINS
In this video, we’ll dive into the process of rigging toon-style eyebrows using Hive’s FK Chain component. We’ll cover techniques such as inverting axis orientations, using FK Trees, and precise skinning.
Additionally, we’ll showcase community tools like Braverabbit’s Smooth Skin and Skin Wrangler to enhance your workflow. By the end of the video, you’ll have the knowledge and skills needed to rig brows and save them as templates for reuse in the future.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
07 – FAQ – RIG & SKIN THE HAT
In this video, you’ll learn how to rig a hat using the FK component. Specifically, you’ll see how to properly orient the joints and disable auto-orientation to achieve the desired angle. The video covers the following key points:
– Using FK Trees for rigging the hat
– Aligning the controls with a Y-up orientation
– Utilizing Skin Wrangler and Braverabbit Smooth Weights for skinning
This concludes the Frequently Asked Questions video training series.
Note: This video was created while Hive was in beta. For up-to-date videos please see our work in progress page Hive Fundamentals Page.
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