TRANSFER UVS SHADERS – OVERVIEW

 

The UV/Shader Transfer tool easily transfers UVs and shaders between objects, simplifying Maya’s native workflows.

This tool also transfers to deformed objects without affecting their history.

 
 

THE PROBLEM

 

Maya’s inbuilt tools for transferring shaders and UVs are mixed into a cluttered interface.

Deforming objects receive transferred history that cannot be removed.

You cannot transfer to multiple objects.

 
 

THE SOLUTION

 

UV/Shader Transfer is a compact UI that easily transfers shaders and UVs.

Keep meshes clean for rigging; the UV/Shader Transfer tool doesn’t create new history on deforming geometry.

Transfer UVs to multiple objects.

Easily duplicate the original object of deforming meshes ready to unwrap in their original state.

 
 

SCRIPT CREDIT

 

Big thanks to Jason Dobra for donating the original version of this tool.

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