TOPOLOGY & NORMALS TOOLBOX – OVERVIEW
The Topology And Normals Toolbox provides tools for modifying the topology of polygon objects in Maya. It also includes buttons for adjusting both face and vertex normals.
This tool also serves as a handy hotkey instructor; hovering over each button reveals tooltips, and if available, the corresponding hotkeys for each function will be displayed.

Topology and Normals Toolbox and hotkey trainer.
This tool is part of a collection of modeling tools. Feel free to explore our additional tools in the Modeling Toolbox Suite.
– Object Toolbox
– Modeling Toolbox
– Mirror Toolbox
– Topology and Normals Toolbox
– Sculpting Toolbox
– Select Toolbox
– Cleanup Toolbox
– Align Toolbox
More information coming shortly.
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