SHADER PRESETS – OVERVIEW

 

Shader Presets is a mini-browser that quickly assigns pre-made shaders.

Create, save, and manage your own shaders too.

The Shader Presets are designed to be used with the Shader Manager tool and Convert Renderer .

Supports Arnold, Redshift, and Arnold with identical GUI settings.

Be sure to install the Assets Pack for access to all shader presets.

 
 

THE PROBLEM

 

It’s slow to create and assign new shaders in Maya.

 
 

THE SOLUTION

 

Shader Presets instantly creates and reassigns shaders in a compact image-browser.

 
 

SHADER SUPPORT

 

Shader Manager supports Arnold, Redshift and Renderman.

Supported shaders are the Redshift Material, Arnold’s Ai Surface Standard and Renderman’s PXR Surface.

The following shader attributes are supported.

Diffuse Weight and Color
Specular Weight, Color, Roughness and IOR
Clear Coat Weight, Color, Roughness and IOR

All shaders settings are native to their renderer can be used in vanilla Maya without Zoo Tools installed.

We are planning on adding Metalness, Emissive, Glass, and Subsurface Scatter settings.

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