SHADER PRESETS – OVERVIEW
Shader Presets is a mini-browser that quickly assigns pre-made shaders.
Create, save, and manage your own shaders too.
Supports Arnold, Redshift, and Arnold with identical GUI settings.
Be sure to install the Assets Pack for access to all shader presets.
It’s slow to create and assign new shaders in Maya.
Shader Presets instantly creates and reassigns shaders in a compact image-browser.
Shader Manager supports Arnold, Redshift and Renderman.
Supported shaders are the Redshift Material, Arnold’s Ai Surface Standard and Renderman’s PXR Surface.
The following shader attributes are supported.
– Diffuse Weight and Color
– Specular Weight, Color, Roughness and IOR
– Clear Coat Weight, Color, Roughness and IOR
All shaders settings are native to their renderer can be used in vanilla Maya without Zoo Tools installed.
We are planning on adding Metalness, Emissive, Glass, and Subsurface Scatter settings.