REPARENT GROUP TOGGLE – (VIDEOS COMING SOON)

 

Reparent Group Toggle is a tool that instantly parents groups in and out of complex hierarchies such as a rig.

This tool is useful for parenting custom rig parts into an auto-rig.

When the auto-rig needs to be rebuilt, you can instantly unparent all your custom parts out of the rig. The rig can be modified, and then the components can be easily parented back into the setup.

Reparent Group Toggle supports all auto-rigging systems.

 
 

THE PROBLEM

 

Despite auto-riggers having many options, you’ll often want to add your own customized setups. Rebuilding an auto-rig may delete or destroy your custom rig parts.

Reparent Group Toggle allows you to instantly un-parent your parts so that the auto-rig can be rebuilt safely. After rebuilding your parts can be automatically parented back inside the rig.

 
 

COMPACT SETTINGS

 


Parent All Grps Button
Parents all groups in the scene with the default suffix `*_zooParentToRig` to their corresponding object, given by the name with the suffix removed.

This script relies on naming; all objects must have unique short names.

Unparent All Grps Button
Unparents all groups in the scene with the default suffix `*_zooParentToRig` to the world.

This script relies on naming; all objects must have unique short names.

Create Reparent Group Button
Creates an empty group matched to a selected object named `objName_zooParentToRig.` All groups matching this suffix can be parented to the world or to their corresponding objName (suffix removed).

This script relies on naming, all objects must have unique short names.

 
 

ADVANCED SETTINGS

 

Suffix
Optional change for the suffix name of the reparent groups.

Match
When you’ve checked this option, the groups will match (rotation/translation) to their parent target.