ANIMATE ALONG CURVE – OVERVIEW

 

The Animate Along Curve tool instantly creates motion path rigs that are easy to animate.

Motion paths are Maya’s nodes that allow objects to be animated along paths, and they can be created easily with Constrain > Motion Paths > Attach To Motion Path.

However, it’s often necessary to create more complex motion path rigs so that the motion paths are easier to animate and so the objects have more controls and can be offset.

This tool instantly creates various motion path rigs so that objects can be animated easily along curves.

Note: This tool is in beta, more options will be added.

Video coming soon.

 
 

THE PROBLEM

 

Although Maya’s motion-paths are easy to create, they can be annoying to animate.

Motion-paths often lock-off the translation and rotation of objects so they cannot be offset.

Custom attributes should be added and connected directly to the motion path node, as the motion path node can be challenging to select.

Motion-paths cannot be created in multiple batches.

 
 

THE SOLUTION

 

Animate Along Curve instantly creates various motion-path rigs ready to animate.

The tool adds attributes to the animation object for easy access to the animation controls.

You can also optionally group objects so translation and rotation can be animated independently from the path animation.

Multiple motion path rigs can be created in one click.

 
 

USING THE TOOL

 

Option A: Select objects and then a curve last, and run.

Option B: Add a curve name in the advanced UI mode, and select the motion path objects and run.

Objects will be snapped to the curve. The objects can be animated with the new attributes named Path, Front Twist, Up Twist, and Side Twist in the channel box.

 
 

COMPACT SETTINGS

 

Up Combobox
The object’s axis direction that faces world up.

Follow Combobox
The object’s forward axis as it travels along the curve.

Parent Constrain Checkbox
Will parent constrain the selected objects to motion path groups.

Creates empty groups connected to motion paths and parent constrains to those groups.

Parent constraints can be helpful for referenced objects.

Group Checkbox
Will group the selected objects so they can be keyed on translate and rotate.
Objects cannot be referenced.

Create CV Curve Button
Create a CV curve (3 Cubic). Click to create points after running.

Reverse Curve Button
Reverse a selected CV curve/s direction.

Animate Along Curve Button
Animates the selected objects along a curve with Maya’s `motion path` nodes.

New attributes are created on the selected objects for animation.

– Select objects and then a curve last, and run.
– Or add a curve name in advanced UI mode, and select objects, and run.

Objects will be snapped to the curve. The objects can be animated with the new attributes named Path, Front Twist, Up Twist, and Side Twist in the channel box.

 
 

ADVANCED SETTINGS

 

Curve Textbox
Optionally add the name of the curve object for the animated objects to follow.

If the name is not given, then the curve should be the last selected object.

Add Curve Arrow button
Select a curve object and press to add the name of a curve object.


 
 

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