Robo Ball Leg Rig

Maya: Rigging Demos

In This Class You’ll Access…
The Robo Ball Leg Rig is a simple animation rig created for beginners. It features bendy squash and stretch controls and shaders for Renderman, Arnold and Redshift. This rig is super fun and easy to animate.

Running Time: 57 sec
Software: Maya 2017+
Instructor: Andrew Silke

Class Time: 57 sec

1. Quick Demo (57 sec)

1.1 – Quick Rig Demo (57 sec)
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7 Comments

  1. Benjamin
    April 9, 2019 at 10:32 pm ·

    Can some folks confirm or deny for me, Triggered UI doesn’t appear to be binding correctly to the viewport camera in the RoboBall rig. Visibility appears to be driven by the shortcut (Ctrl-Shift-T), but the group itself is just loose in the world and doesn’t link up to the camera. Tried a dump and restore of the C3DC prefs, but no luck. Maya 2018.5, Win 10.

    • Andrew Silke
      April 9, 2019 at 10:38 pm ·

      Give me a bit I’ll check that for you Benjamin, I’m on 2018.5 Win 10 too.

      • Benjamin
        April 10, 2019 at 11:19 am ·

        One of the folks on the FB group pointed me correct. I’d forgotten that Ctrl-Alt-T is for constraining the Trigger UI to the camera. Ctrl-Shift-T is for toggling display. Not sure if the warning is expected, but that at least got it attached to the Cam.

  2. Benjamin
    April 9, 2019 at 10:43 pm ·

    Also, this message displays in the script editor:
    # Warning: There Are No Objects Called: “*trig_allWindow_grp” In This Scene. #

  3. Vi Nguyen Nang
    May 1, 2019 at 9:16 pm ·

    I tried it but very very heavy. i don’t why.

    • Andrew Silke
      May 1, 2019 at 9:23 pm ·

      Heavy, as in slow? This rig plays at 140fps on my machine in 2018 with no animation caching. Should work even without Zoo Tools installed too.

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