Selection Set And Pose Workflow
Maya: Animation, ZooTools
You’ll learn some easy tools then see how they’re used in a simple animation example. This page is one that’s gained the most positive feedback from students out of all pages in the Generalist Intermediate course.
Learn super fast selection of controls with selection set marking menus and hotkey functions, adjust animation poses without needing to be on actual keyframes in the timeline. This workflow forms the basis of fast animation for many pro animators where fast animation is always a priority.
This workflow is simple fast and easy to use, it forms the basis for how you’ll be animating in future classes.
This page also explains why stepped keys are in many ways inferior to the hold workflow. This is because hold workflows avoid headaches that students always face while transitioning from stepped to splined keys. A critical part Maya animation.
Learn the workflow for easily blocking poses that avoids splining and portal problems here on this page.
Running Time: 43 mins
Software: Maya 2016
Instructor: Andrew Silke
1.2 – Pose To Pose (1:42 mins)
1.3 – Stepped Key Problems (1:50 mins)
1.4 – Make Hold Overview (3:23 mins)
1.5 – Portaling Stepped Issues (1:53 mins)
2.2 – Parent Set (1:49 mins)
2.3 – Set Control Window (4:19 mins)
2.4 – Default/Parent Set (3:41 mins)
3.2 – Skele Build Custom Sets (2:25 mins)
3.3 – Skele Build Face Sets (3:28 mins)
4.2 – Make Hold: Graph (1:49 mins)
4.3 – Selected Curve Hold (2:23 mins)
5.2 – Anim Modification (1:50 mins)
5.3 – Timing Organisation (3:27 mins)