ANIMATION FUNDAMENTAL TOOLS
Maya: Animation Basics

IN THIS CLASS YOU’LL ACCESS…
Animation Fundamentals is the first tools page for animation. You’ll learn the major animation features before moving into the graph editor covered in later classes.
We’ll explore the timeline, how to set key frames, hotkeys and methods for moving keys, deleting keyframes, setting playback speed (fps) and all the right click functions in the timeline including play blasting.
In the last section Andrew demo’s a simple animation using the Snow Man character guiding through the tools in action. We’ll cover basic terminology like, holds, transitions, moving holds, anticipation, squash and stretch, grouping of keyframes, arcs and a gimbal rotation fix. Download the snow man scene and follow along.
All the fundamentals so we can start animating with power in maya.
Running Time: 1:06 hrs
Software: Maya 2016
Instructor: Andrew Silke
CLASS TIME: 1:06 hrs
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