The Entire 3d Character Pipeline: 50+ Hours Videos
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The new era in 3d is here! Learn the 3d pipeline with the software used in most of today’s film, TV, and games.

For the price of a coffee a week, access our entire library of video training (50+ hrs) covering modeling, rigging, UVs, shaders, lighting, and animation. No lock-in contracts, cancel anytime, money back guarantee.

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Croc 2d Design by the fab “James A. Castillo!”

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Course: CHARACTER GENERALIST INTMD

Model rig and animate your characters with the Generalist Intermediate Course; these pages are all aimed at a university-level of training. You’ll focus on Maya, the software used by professionals to create the majority of today’s movies and games.

You should have some knowledge of 3d software before starting here. It’s perfect for transitioning from another 3d package or brush up on your existing Maya skills.

Topics covered: Polygon Modelling, UVs, Texture, Viewport 2.0 Lighting, Auto Rigging, Skinning, and Animation.

Join for just one month, and cancel anytime, you’ll continue to receive access until the end of your billed month. No lock-in contracts.

Instructor: Andrew Silke (Avatar, Gravity, Harry Potter)
Software: Maya (free PLE), Mudbox (free PLE), Photoshop (optional)

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More Info
FREE CLASS: ZBrush Blocking

Block this dragon in the course ZBrush for Maya users (Page 1/3). This course is for those with existing 3d knowledge who’re ready to to start to explore some of ZBrush’s impressive features.
Free Class Preview

FREE CLASS: ZBrush Sculpting

Sculpt the dragon in this part two of the course ZBrush for Maya users (Page 2/3). This course continues from the previous page and will have you complete the sculpt. Send the optimised model back to Maya.
Free Class Preview

FREE CLASS: Graph Editor

Explore Maya’s function curves here in this comprehensive lesson covering each aspect of the Graph Editor in detail. Learn the animation editor as used by animators on todays biggest games and films.
Free Class Preview


The best tutorials ever! I never expected that maya tutorials could be this clear, this inspiring, this creative, this fun and informative.  While I am having fun and feeling awe, watching tutorials, I am learning so much. It’s impossible not to learn, improve and be inspired. The tutorials make me feel that maya is not so difficult, perhaps even easy.

Hyunsuk

As a hobbyist filmmaker wanting to understand the various elements this course was exactly what I was looking for. It’s short, sweet and to the point with the aid of a first-class teacher at the price of a large coffee once a month. Even veterans in the field could learn a thing or two for Andrew’s tips and tricks that he sprinkles throughout the videos.

Christopher

These videos are very clear to a beginner like myself. I am comfortable with Maya but this site helps me take it to another level. I enjoy Andrew’s method of blocking characters and no-nonsense rigging techniques. In this new world of character production you have to be very fast and very good; these classes will get you there.

Robert

Subscription Includes Everything Below
(Or Purchase Downloadable Bundles From the Shop)
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C3dC: General Pages

Course Running Time (3:10 hrs)

Generalist Advanced

Course Running Time (10:40 hrs)

Advanced classes for Character-Generalists. This supplemental course takes you through advanced topics related to 3d character creation…
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Video Introduction

ZBrush Dragon Surface (3/3) (1:40 hrs)

1.1: Page Overview (3:40 mins)
2.1: UV Preparation (2:40 mins)
2.2: UV Unwrap (1:27 mins)
2.3: UV Protect (1:25 mins)
2.4: Maya UV Import (1:47 mins)
2.5: Copy Paste UVs (0:58 mins)
2.6: UV Eyes (2:35 mins)
3.1: Polypaint Intro (1:27 mins)
3.2: What Is Polypaint (2:19 mins)
3.3: Poly Density Polypaint (1:20 mins)
3.4: Material Painting (1:41 mins)
3.5: Material On Body (1:22 mins)
4.1: Dragon Paint Intro (1:57 mins)
4.2: Preview and Flat Modes (1:47 mins)
4.3: Paint Wash Colors (3:19 mins)
5.1: Mouth Mask (1:46 mins)
5.2: Save Masks (1:20 mins)
5.3: Masks To Polygroups (0:38 mins)
5.4: Horns Mask (2:00 mins)
5.5: Saved Masks To Groups (1:31 mins)
5.6: Mask Polypainting (2:57 mins)
5.7: Wash Finish (1:48 mins)
6.1: Eye Painting (4:03 mins)
6.2: Detail Eye (2:44 mins)
6.3: Tweak Lighting (1:44 mins)
7.1: Paint Horns (2:39 mins)
7.2: Detail Horns (2:56 mins)
8.1: ZBrush Layers (4:25 mins)
8.2: Sculpt Paint Dots (2:44 mins)
8.3: Face Spots (3:14 mins)
9.1: BPR Lighting (2:23 mins)
9.2: Shadow Settings (3:37 mins)
9.3: Turntable Render (2:28 mins)
10.1: Export Textures (3:10 mins)
10.2: Maya Setup (3:05 mins)
10.3: Vector Displacement (3:19 mins)
11.1: Maya Vector Displacement (0:38 mins)
11.2: Redshift Turntable (0:30 mins)
11.3: Quick Displacement Redshift (2:30 mins)
11.4: Displacement Redshift Settings (2:09 mins)
11.5: Quick Displacement Arnold (3:14 mins)
11.6: Displacement Arnold Settings (2:46 mins)
11.7: Quick Displacement Renderman (1:52 mins)
11.8: Displacement Renderman Settings (2:52 mins)
Video Introduction

Croc Retopology (2:35 hrs)

1.1: Class Introduction (1:04 mins)
1.2: Sections Overview (4:40 mins)
2.1: Head Timelapse 2018 (7:28 mins)
2.2: Head Timelapse 2016 (2:55 mins)
2.3: Hand Workflow (2:22 mins)
2.4: Model Evolution 1 (5:49 mins)
2.5: Model Evolution 2 (4:29 mins)
3.1: Compare Auto Retopology (2:45 mins)
3.2: Auto Retopology Advantages (1:35 mins)
3.3: Body Auto Retopology (1:58 mins)
3.4: Manual Modeling 1 (2:37 mins)
3.5: Manual Modeling 2 (3:43 mins)
3.6: Sculpting After Retopo (2:41 mins)
4.1: Decimate For Maya (4:12 mins)
4.2: Polygroups ZRemesher (2:22 mins)
4.3: Polygroup It (2:56 mins)
4.4: Croc ZRemesher (3:17 mins)
5.1: Choosing Mesh Density (4:28 mins)
5.2: Film Mesh Examples (3:20 mins)
5.3: Using Displacement (3:34 mins)
5.4: Evenly Spaced Quads (1:30 mins)
5.5: Density And Deformation (1:54 mins)
6.1: Break Grid Topology (5:13 mins)
6.2: Border Protection (1:50 mins)
6.3: Topology Curved Surface (2:07 mins)
6.4: Topology While Smoothing (3:13 mins)
7.1: Mesh Flow (3:52 mins)
7.2: Flow & Turn Corners (3:42 mins)
7.3: Bridging (2:48 mins)
7.4: Difficult Area Example (6:54 mins)
7.5: Re-flow Example (2:48 mins)
7.6: Croc Mesh Up Close (5:27 mins)
8.1: Keyframe Visibility Setup (3:07 mins)
8.2: Mesh Slow Down (1:41 mins)
8.3: Speed Up With Patches (5:20 mins)
8.4: Mirror Workflow (2:45 mins)
9.1: Full Timelapse Head (9:07 mins)
9.2: Timelapse Upper Body (9:12 mins)
9.3: Full Timelapse Lower Body (9:28 mins)
10.1: Nonmanifold Issues (1:56 mins)
10.2: Interior Vert Issues (2:00 mins)
10.3: Bridge Bug Issue (0:41 mins)
10.4: Edge Loop Issues (0:56 mins)

Maya: Generalist Intermediate

Course Running Time (44:56 hrs)

Learn the whole 3d character pipeline with this course designed to take you efficiently through modelling, rigging, surfacing, lighting and animation. Build and animate your own characters here…
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Video Introduction

ZooTools Biped Proxy Rig (1:27 hrs)

1.1: Fast: Building (3:06 mins)
1.2: Bendy Stretchy Setup (3:53 mins)
1.3: Fast: Control Setup (2:01 mins)
1.4: Fast: Rebuild (3:26 mins)
2.1: Zanzi Rig Demo (2:22 mins)
2.2: Nat Rig Demo (1:55 mins)
2.3: Croc Rig Demo (2:32 mins)
2.4: Skeleton Builder (3:37 mins)
3.1: Zoo Proxy Files (0:54 mins)
3.2: Matching Skeleton (2:27 mins)
3.3: Basic Skinning (1:52 mins)
3.4: Rig Build (0:47 mins)
3.5: Replace WC Controls (2:13 mins)
4.1: Adjust Pivot Placement (1:44 mins)
4.2: Rebuild Rig (1:27 mins)
4.3: Customize Own Controls (1:58 mins)
4.4: WC Curve Exceptions (1:36 mins)
4.5: RGB Control Colors (2:49 mins)
5.1: Trigger UI Connect (1:39 mins)
5.2: About Trigger UI (1:41 mins)
5.3: UI Camera (1:24 mins)
5.4: Hide Change UI Colors (1:16 mins)
5.5: UI Select Priority (1:14 mins)
5.6: Publish UI (1:54 mins)
6.1: Tweak Trig Intro (1:02 mins)
6.2: Triggers In Outliner (0:59 mins)
6.3: Tweak Triggers (1:16 mins)
6.4: Custom UI Intro (1:23 mins)
6.5: Build Custom UI (1:15 mins)
6.6: Custom UI Names (1:56 mins)
6.7: Custom UI Connect (1:26 mins)
6.8: Zoo Tools Trigger Setup (1:57 mins)
6.9: Rgt Clk Menus (2:07 mins)
7.1: Customise Rig Intro (1:11 mins)
7.2: Reparent Grps (1:45 mins)
7.3: Attrs Note (1:05 mins)
8.1: Head Orient Fix (1:12 mins)
8.2: Spine Proxy Note (1:28 mins)
8.3: Finger Proxy Setup (1:18 mins)
8.4: Limb Ratios (1:58 mins)
8.5: Foot Proxy Setup (1:01 mins)
9.1: Change Jnt Counts (2:32 mins)
9.2: Hiding Proxies (1:48 mins)
9.3: Jnt Count Rig Setup (1:26 mins)
10.1: Skinning Twists (1:18 mins)
10.2: Twist Skin Workflow (1:39 mins)
11.1: Zoo Proxy Grps Explained (3:32 mins)
11.2: Proxy Display Layers (1:29 mins)
Video Introduction

Zoo Custom Controls (1:38 hrs)

1.1: Intro SkBuilder (0:52 mins)
2.1: Build Orient PTail (1:30 mins)
2.2: PTail Controls (2:21 mins)
2.3: Skin PTail (0:27 mins)
2.4: Create Reparent Grp (1:07 mins)
3.1: Horn Joints (2:27 mins)
3.2: Mirror Controls (1:56 mins)
3.3: Switch Control Shapes (1:38 mins)
4.1: Belt Intro (1:04 mins)
4.2: Belt Joint Orient (2:47 mins)
4.3: Name Belt Joints (0:35 mins)
4.4: Mirror Belt Orient (2:07 mins)
4.5: Belt Controls (1:04 mins)
5.1: Follicles Explained (1:08 mins)
5.2: Follicles Belt (1:10 mins)
5.3: Mirror Follicles (1:34 mins)
5.4: Parent Belt Cntrls (1:20 mins)
5.5: Name Follicles (0:53 mins)
5.6: Belt Folli Cnst (2:54 mins)
5.7: Belt Clean Outliner (0:44 mins)
5.8: Match Skele Issues (0:53 mins)
5.9: Belt Finish (0:46 mins)
6.1: Constraint Intro (0:48 mins)
6.2: Manual Constraint (2:42 mins)
6.3: Unbuild Constraints (0:34 mins)
7.1: Space Switch Setup (2:28 mins)
7.2: Orient Space Sw (1:36 mins)
7.3: Test Rig (1:12 mins)
7.4: Constraint Summary (0:57 mins)
8.1: Setup Pair Mirror (1:15 mins)
8.2: Mirror Plane Setup (2:39 mins)
8.3: World Space Mirror (0:36 mins)
8.4: Pair Chain Setup (1:05 mins)
8.5: Sel Order Importance (2:25 mins)
8.6: Mirroring Pair Chains (2:13 mins)
9.1: Single Scene Setup (0:59 mins)
9.2: Single Relationship Create (1:24 mins)
9.3: Extra Information (2:30 mins)
10.1: Custom Setup Pairs (0:52 mins)
10.2: Mirror Plane Setup (0:50 mins)
10.3: Pony Tail Fix (1:53 mins)
10.4: Selection Order (0:51 mins)
10.5: Belt Fix (1:18 mins)
10.6: Full Character Mirror (0:56 mins)
11.1: Select Set Create (2:02 mins)
11.2: Zoo Select Sets (1:31 mins)
11.3: Sets With Rig (2:02 mins)
12.1: Connection Intro (3:10 mins)
12.2: Add Atrtributes (1:33 mins)
12.3: Connect Vis (1:51 mins)
12.4: Batch Connect Attr (1:40 mins)
12.5: Attr To Rig (3:02 mins)
12.6: Finalising Rig (2:20 mins)
13.1: Zanzi Example Timelapse (16:05 mins)

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