This Free Bouncy Ball Tutorial is a fun and easy beginner walkthrough that will get you started in Maya’s Graph Editor. Grab the rig and follow along at https://create3dcharacters.com/maya-rig-demo-bouncy-ball/
The Natalie Rig and this poses scene is now included with Zoo Tools (and the site subscriptions) keep the tools and all assets forever! Nat is our Hive demo rig... read more →
Zoo Tools Pro now comes with middle-click drag virtual sliders in our Shader Presets (Multi-Renderer) image browser. Assign, manage and copy and paste shaders in Maya effortlessly. Supports Maya's default... read more →
Our student Ming Bong (now working in the industry!) has created this 3d vehicle based off James Castillo's 2d design. It was begging to be rigged and animated so we... read more →
Zoo Mirror Instance is a neat couple of buttons and hotkeys that automates a mirror workflow which should be in Maya by default. Using the hotkeys it's "alt shift m"... read more →
Zoo Tools Pro 2.6.8 is here with full support for Maya 2023. This version has had Hive upgrades and many bug fixes. New Hive templates are compatible with our latest Hive rigs and support for... read more →
We've just released our new Maya Scenes Pack, upgraded to include many new rigs, scenes and shaders. This pack is included with any site purchase. All scenes can be loaded... read more →
Organise large asset libraries in the latest version of Zoo Tools. We've added tree-view categories for all image browsers so you can group, and manage complex folder hierarchies for all asset browsers. This... read more →
Here's how to add browser folders to any path on your computer or network. All Zoo image browsers are now supported! https://create3dcharacters.com/zoo2/
Zoo 2.6.6 finishes our multi-folder support for image browsers, we've added virtual-sliders on thumbnail-images. Search and meta-data has been added to the Scenes Browser (.MA/.MB) and Shader Presets (.MA/.MB) , and Hive has... read more →
In Zoo 2.6.5 we’ve made many Hive Auto-Rigger (Alpha) upgrades, added multi-folders to Alembic Assets added four new tools. The new tools are Hive Export FBX, Hive Reference Model Skeleton, Channel Box Manager, and Replace Skin Joint Weights. Hive has had... read more →
In Zoo 2.6.4 Hive Auto-Rigger (Alpha) supports timeline space switching and change rotation order over a time range, and improves game engine support. VRay and Maya’s native shader support has been added to many of our tools including:... read more →
Hive auto-rigger keeps growing in Zoo Tools Pro 2.6.3! With new "update symmetry" where you can change pivots/controls while keeping the existing skinning. Many other Hive updates and fixes too... read more →
Zoo Tools 2.6.2 is out and Hive Auto-Rigger (Alpha) has been upgraded now supporting symmetry changes on skinned meshes and more. We have two new tools Convert Shaders with Arnold, VRay, Redshift and Renderman support and... read more →
Hive uses templates as our prebuilt presets for starting to rig your characters. The new Zoo 2.6.2 comes with new look templates and components. The newly added biped is ready... read more →