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May 20

Maya to UE5 Live Link & Zoo Tools Pro

  • May 20, 2022
  • Andrew Silke
  • Assets/Presets, Hive, Zoo Tools Pro
  • animation, hive, rigging, Unreal Engine, zoo tools

Here’s our Natalie Rig included with Zoo Tools Pro live linking from Maya 2023 to Unreal Engine 5 in realtime.

Loads of potential here!! Hive is our Zoo Tools auto-rigger is game engine friendly with its own FBX Export Tool and as you can see this Natalie scene (included with Zoo) is working well with the live-link.

We noticed a few teething issues in our initial tests with UE 5.0.0. Although UE 4 works well in UE5 there’s a slight sync problem so scrubbing is one frame out, and UE5 seems to have flickering issues regarding handling animated morph targets, the workaround fix is to turn off anti-aliasing. Individual poses with morph issues can be cleaned up by rebuilding the lights.

But this is all new so we are expecting these small issues to be fixed very soon. This all looks very promising!

Links
Zoo Tools Pro Information Page
Hive Auto-Rigger
Hive FBX Export Tool
Autodesk’s Live Link Plugin (Free)
Autodesk Live Link Training Start Here

About The Author

Andrew Silke, also known as Silky, is a renowned animator and 3D generalist who has worked on blockbuster films like Avatar, Harry Potter, Gravity, Shang Chi, and The Batman (2022). He is also the founder of Create3dCharacters.com and co-owns Zoo Tools Pro.

Related Posts

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  • New Version – Zoo Tools Pro 2.7.5March 3, 2023
  • Lo-Fi Tutorial – Viewport Lighting, Render & LibraryDecember 13, 2022
  • Lo-Fi Tutorial – Constraints For Animators (Intermediate)December 8, 2022

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