ZBrush: Simple Dragon Part 3 – Surfacing

ZBrush: Foundations

In This Class You’ll Access…
This introductory class to ZBrush is the third in a three-part series for Maya users. Designed so you can get started quickly and experience a variety of tools this easy to follow tutorial will have you creating a simple Dragon bust while learning the core of ZBrush’s many features.

 

In this class, you’ll surface the Simple Dragon Concept Sculpt by using ZBrush’s UV, polypaint and texturing tools. Once completed, you’ll see how to export the textures and a vector displacement map to Maya ready for rendering.

We recommended that you have a working knowledge of Maya, Andrew will relate the tools back to Maya terminology. ZBrush shares the same 3d software principles as other packages; however, ZBrush uses non-standard naming conventions. And its UI can be unwieldy. With the translations here you’ll be able to learn the program quickly using your existing knowledge of Maya.

Running Time: 1:40 hrs
Software: ZBrush 4R8
Instructor: Andrew Silke

Class Time: 1:40 hrs

1. Page Overview (3:40 mins)

1.1 – Page Overview (3:40 mins)

2. UV Unwrapping In ZBrush (10 mins)

2.1 – UV Preparation (2:40 mins)
2.2 – UV Unwrap (1:27 mins)
2.3 – UV Protect (1:25 mins)
2.4 – Maya UV Import (1:47 mins)
2.5 – Copy Paste UVs (58 sec)
2.6 – UV Eyes (2:35 mins)

3. What Is Polypaint (8:09 mins)

3.1 – Polypaint Intro (1:27 mins)
3.2 – What Is Polypaint (2:19 mins)
3.3 – Poly Density Polypaint (1:20 mins)
3.4 – Material Painting (1:41 mins)
3.5 – Material On Body (1:22 mins)

4. Painting The Dragon Base (7:03 mins)

4.1 – Dragon Paint Intro (1:57 mins)
4.2 – Preview and Flat Modes (1:47 mins)
4.3 – Paint Wash Colors (3:19 mins)

5. Polypaint And Mask Alphas (12 mins)

5.1 – Mouth Mask (1:46 mins)
5.2 – Save Masks (1:20 mins)
5.3 – Masks To Polygroups (38 sec)
5.4 – Horns Mask (2:00 mins)
5.5 – Saved Masks To Groups (1:31 mins)
5.6 – Mask Polypainting (2:57 mins)
5.7 – Wash Finish (1:48 mins)

6. Painting The Eye (8:31 mins)

6.1 – Eye Painting (4:03 mins)
6.2 – Detail Eye (2:44 mins)
6.3 – Tweak Lighting (1:44 mins)

7. Paint/Sculpt Horns (5:35 mins)

7.1 – Paint Horns (2:39 mins)
7.2 – Detail Horns (2:56 mins)

8. Using ZBrush Layers (10 mins)

8.1 – ZBrush Layers (4:25 mins)
8.2 – Sculpt Paint Dots (2:44 mins)
8.3 – Face Spots (3:14 mins)

9. ZBrush BPR Rendering (8:28 mins)

9.1 – BPR Lighting (2:23 mins)
9.2 – Shadow Settings (3:37 mins)
9.3 – Turntable Render (2:28 mins)

10. Export Textures And Displacement (9:34 mins)

10.1 – Export Textures (3:10 mins)
10.2 – Maya Setup (3:05 mins)
10.3 – Vector Displacement (3:19 mins)

11. Maya Vector Displacement (16 mins)

11.1 – Maya Vector Displacement (38 sec)
11.2 – Redshift Turntable (30 sec)
11.3 – Quick Displacement Redshift (2:30 mins)
11.4 – Displacement Redshift Settings (2:09 mins)
11.5 – Quick Displacement Arnold (3:14 mins)
11.6 – Displacement Arnold Settings (2:46 mins)
11.7 – Quick Displacement Renderman (1:52 mins)
11.8 – Displacement Renderman Settings (2:52 mins)
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