Croc: ZBrush Sculpting

Walkthroughs: Croc

In This Class You’ll Access…
* Croc 2d Concept Art by the very talented James Castillo .

This page shows Andrew sculpting Croc in ZBrush and gives over two hours of quality training on art principles and ZBrush workflows. The Croc model is a production (animation) mesh, so the sculpt here is completed to a 90% level, ready to be retopologized back in Maya as it would be in an efficient, professional workflow.

Learn how lines, shapes, and volumes will help you visualize form while sculpting. See the various ZBrush techniques used in the creation of the Croc Sculpt.
 

Watch The Page Overview

 
The ZBrush sculpt stage is a rewarding fun stage of the process where the model quickly comes to life.

Topics Covered

You’ll learn both artistic and technical ways of thinking about sculpting and form.

1. Full Sculpt Time-Lapse With Commentary
2. Model Stage Comparisons And Quick Maya Light Setup
3. Art: Reference and Style
4. Art: Shapes And Volumes
5. Art: Muscle Volumes
6. Techical: How To Create The Sculpt Base Mesh
7. Technical: Spotlight Image Planes
8. Technical: The Brushes
9. Technical: Masking Techniques
10. Technical: Subtool Management
11. Technical: Polygroups On Crocs Hands

This workflow will help you sculpt characters quickly ready for retopology in a production/professional environment.

Running Time: 2:03 hrs
Software: ZBrush 4r8
Maya 2018

Instructor: Andrew Silke

Class Time: 2:03 hrs

1. Sculpt Timelapse (28 mins)

1.1 – Page Introduction (4:46 mins)
1.2 – Rough Timelapse (13 mins)
1.3 – Detail Timelapse (10 mins)

2. Model Evolution (13 mins)

2.1 – Stage Comparisons (2:21 mins)
2.2 – Time Comparisons (4:28 mins)
2.3 – Lighting Setup (3:09 mins)
2.4 – Render Comparisons (3:09 mins)

3. Reference And Style (7:32 mins)

3.1 – Style Choices (3:22 mins)
3.2 – Anatomy References (3:21 mins)
3.3 – Hand Reference (49 sec)

4. Lines And Shapes (17 mins)

4.1 – Lines And Shapes (5:27 mins)
4.2 – Front Face Shapes (3:30 mins)
4.3 – 3qtr Face Shapes (1:54 mins)
4.4 – Hand Shapes (1:22 mins)
4.5 – Leg Shapes (2:02 mins)
4.6 – Body Shapes (2:50 mins)

5. Muscle Volumes (5:45 mins)

5.1 – Muscle Volumes (5:45 mins)

6. Creating The Base Mesh (11 mins)

6.1 – Dynameshing Croc (4:05 mins)
6.2 – Dynamesh Resolution (3:14 mins)
6.3 – ZRemesh Croc (4:16 mins)

7. Spotlight Image Plane (4:25 mins)

7.1 – Spotlight Image Plane (4:25 mins)

8. Croc Brushes Explained (10 mins)

8.1 – Clay Buildup (2:52 mins)
8.2 – Move Brush (1:51 mins)
8.3 – Dam Standard Brush (1:05 mins)
8.4 – H Polish Brush (1:11 mins)
8.5 – Combined Workflow Pinch (3:13 mins)

9. Croc Masking Techniques (7:19 mins)

9.1 – Masking: Standard (2:00 mins)
9.2 – Lasso Mask (3:23 mins)
9.3 – Curve Mask (1:56 mins)

10. Croc Subtool Management (7:06 mins)

10.1 – Managing Subtools (2:24 mins)
10.2 – Mirroring Legs (3:58 mins)
10.3 – Alt Tap Subtool (44 sec)

11. Croc Hands With Polygroups (10 mins)

11.1 – Create Polygroups (2:36 mins)
11.2 – Polygroup Fingers (2:38 mins)
11.3 – Sculpt Fingers (2:35 mins)
11.4 – Mask Rotate (3:04 mins)

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