The Zanzi Rig
Maya: Rigging, Rig Demos
In This Class You’ll Access…
This is the Zanzi rig page, download the rig and have a play. Main features are found in this video…
Running Time: 40 mins
Software: Maya 2016+
Instructor: Andrew Silke
Class Time: 40 mins
1. Rig Overview (4:45 mins)
1.1 – Rig Overview (4:45 mins)
2. Install, Setup and Files (5:20 mins)
2.1 – Install Instructions (3:05 mins)
2.2 – Project Setup (1:34 mins)
2.3 – Start Files (41 sec)
2.2 – Project Setup (1:34 mins)
2.3 – Start Files (41 sec)
3. The Clip Anim Library (14 mins)
3.1 – Clip Library (1:36 mins)
3.2 – Import Anim (1:31 mins)
3.3 – Clip Folders (1:13 mins)
3.4 – Creating Clips (3:19 mins)
3.5 – Animation Clips (1:35 mins)
3.6 – Connection Issues (2:11 mins)
3.7 – Installing Clips (36 sec)
3.8 – Selection Based Posing (1:02 mins)
3.9 – Store Rig Controls (1:33 mins)
3.2 – Import Anim (1:31 mins)
3.3 – Clip Folders (1:13 mins)
3.4 – Creating Clips (3:19 mins)
3.5 – Animation Clips (1:35 mins)
3.6 – Connection Issues (2:11 mins)
3.7 – Installing Clips (36 sec)
3.8 – Selection Based Posing (1:02 mins)
3.9 – Store Rig Controls (1:33 mins)
4. Space Switching (5:00 mins)
4.1 – Space Switching (1:50 mins)
4.2 – Switch All FK/IK (1:17 mins)
4.3 – Spine Setup (1:53 mins)
4.2 – Switch All FK/IK (1:17 mins)
4.3 – Spine Setup (1:53 mins)
5. Hands, Face and Flying Mode (5:48 mins)
5.1 – Hands And Extras (2:42 mins)
5.2 – Facial Rig (1:35 mins)
5.3 – Fly Mode (1:31 mins)
5.2 – Facial Rig (1:35 mins)
5.3 – Fly Mode (1:31 mins)
6. The Trigger UI (4:45 mins)
6.1 – Trigger UI (2:39 mins)
6.2 – UI Floating (2:06 mins)
6.2 – UI Floating (2:06 mins)
8 Comments
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hello you will have some tutorial where you teach how to make our own library as in the video 3.1 thanks
Hi Melvin, yes to create your own library just follow the vids here 3.3, 3.4 and 3.5. They should show how to make your own clips on your own characters.
thanks
Is there a way to create a triggered UI from my own NURBs controllers?
Hi Almog, yes for sure you can. The triggers work on names only. So you could just swap each of the polygon objects for a NURBS of the same name. Be sure to do this before you do the “trigger connect” stage. See the zoo biped proxy page for that information.
On Zanzi you could shape parent the NURBS shapes in instead of the polys too.
In the past, I used NURBS instead of polys. Unfortunately the NURBS flicker and look ugly when you select them, that’s the only reason why I changed. But they are superior in that you can give them a selection order above the polys. So if you don’t mind the wireframe flicker then you’re all good to go.
Thank you, It works!
maya crash when trigger arnold render
How to render this with arnold