Modelling Tools

Maya Modeling: Fundamentals Technical

In This Class You’ll Access…
Fundamental Modeling Tools shows us Maya’s polygon tools. These are the foundational tools that can be used to create a surprising complexity. We’ll cover the functionality of each of the most important polygon tools.

 

We’ll start with cut, merge and delete. Extrude bevel, extracting and combine. We’ll learn how to mirror objects and model symmetrically.

Then it’s onto deleting history and bridging and filling holes. In the last section we’ll cover the foundations of SubD surfaces for creating lovely smooth objects. These are the core polygon tools essential for modelling fast.

While learning theses basics we’ll also be using the C3dC hotkeys that’ll make modeling tasks fast. Learn how to model quickly like a pro with this foundational class on polygon modeling.

Running Time: 59 mins
Software: Maya 2016
Instructor: Andrew Silke

Class Time: 59 mins

1. Cut, Merge and Delete (5:55 mins)

1.1 – Cutting And Deleting (2:25 mins)
1.2 – Merging/Welding (3:30 mins)

2. Extrude And Bevel (8:53 mins)

2.1 – Extrude (3:02 mins)
2.2 – Extrude Advanced (4:02 mins)
2.3 – Bevel (1:49 mins)

3. Extracting and Combining Objects (2:43 mins)

3.1 – Extract And Combine (2:43 mins)

4. Mirroring Objects In Maya (10 mins)

4.1 – Symmetry Modes (5:08 mins)
4.2 – Mirroring (5:40 mins)

5. Deleting History (4:50 mins)

5.1 – Deleting History (4:50 mins)

6. Bridging And Appending, Filling holes (9:51 mins)

6.1 – Bridging Tools (6:25 mins)
6.2 – Bridging Example (3:26 mins)

7. SubD Surfaces And Poly Smooth (16 mins)

7.1 – SubD Surfaces (6:01 mins)
7.2 – SubD Quads Artifacts (6:28 mins)
7.3 – Poly Smooth (3:51 mins)

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