Bug Free Models For Rigging And Exporting
Maya: Modeling Fundamentals
There’s a lot of jargon explained on this page, things like non-manifold and vertex normals, luckily they’re easy to understand.
We’ll cover perfect symmetry checking, cleaning out mesh bugs with an obj import/export tool. Fixing common mesh issues, doubled up polygons, flipped normals, unlocking normals and other areas that commonly cause headaches. The pro modeler is rarely worried by these issues since they are so easy to fix, but to the inexperienced student they can cause major headaches.
So take the 35mins class here and save yourself hours of frustration downstream.
Running Time: 35 mins
Software: Maya 2016
Instructor: Andrew Silke
1.2 – More Mirror Issues (2:52 mins)
2.2 – How Obj Exp/Imp Works (2:47 mins)
2.3 – Load Obj Plugin (46 sec)
3.2 – Mudbox Error Check (1:48 mins)
3.3 – Fix 3 Mesh Bugs (3:47 mins)
4.2 – Doubled Polys Fix (1:52 mins)
5.2 – Face Normal Fixes (1:18 mins)
5.3 – Bridge Mesh Bug (1:47 mins)
5.4 – Fix Dark Issues (1:24 mins)
5.5 – Vertex Normals Explained (2:47 mins)