Bug Free Models For Rigging And Exporting

Maya: Modeling Fundamentals

In This Class You’ll Access…
This class ‘Bug Free Models For Rigging And Exporting’ covers the annoying things that can go wrong with models. Many students skip this section and pay the penalty later downstream. Best not to do that.

 
There’s a lot of jargon explained on this page, things like non-manifold and vertex normals, luckily they’re easy to understand.

We’ll cover perfect symmetry checking, cleaning out mesh bugs with an obj import/export tool. Fixing common mesh issues, doubled up polygons, flipped normals, unlocking normals and other areas that commonly cause headaches. The pro modeler is rarely worried by these issues since they are so easy to fix, but to the inexperienced student they can cause major headaches.

So take the 35mins class here and save yourself hours of frustration downstream.

Running Time: 35 mins
Software: Maya 2016
Instructor: Andrew Silke

Class Time: 35 mins

1. Checking Symmetry (4:38 mins)

1.1 – Checking Symmetry (1:46 mins)
1.2 – More Mirror Issues (2:52 mins)

2. Cleaning Meshes With Objs (4:46 mins)

2.1 – Fixes With Obj (1:13 mins)
2.2 – How Obj Exp/Imp Works (2:47 mins)
2.3 – Load Obj Plugin (46 sec)

3. Fixing Common Mesh Issues (7:21 mins)

3.1 – 3 Major Mesh Bugs (1:46 mins)
3.2 – Mudbox Error Check (1:48 mins)
3.3 – Fix 3 Mesh Bugs (3:47 mins)

4. Doubled Up Polygons, Extruding Issues (4:16 mins)

4.1 – Extrude Doubled Polys (2:24 mins)
4.2 – Doubled Polys Fix (1:52 mins)

5. Flipped Normals, Vertex Normals, Bugs (9:49 mins)

5.1 – Face Normals (2:33 mins)
5.2 – Face Normal Fixes (1:18 mins)
5.3 – Bridge Mesh Bug (1:47 mins)
5.4 – Fix Dark Issues (1:24 mins)
5.5 – Vertex Normals Explained (2:47 mins)

6. Rigging Model Preparation: Zanzi Prep (4:57 mins)

6.1 – Rig Preparation (4:57 mins)

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