CROC: MAYA RETOPOLOGY

Walkthroughs: Croc

IN THIS CLASS YOU’LL ACCESS…

This page is the third page in the Croc modeling series, and here you’ll learn about Retopology with Maya’s Quad Draw.

You’ll learn about creating the topology for a rigged/animation-ready character at an advanced level. The mesh here represents what you may find in a professional TV commercial. Production topology is the pattern of the mesh/wireframe that can be used animation.

Overview Of This Page’s Sections

This workflow will help you sculpt characters quickly ready for retopology in a production/professional environment.

* Croc 2d Concept Art by the very talented James Castillo. All 3d by Instructor, Andrew Silke

Running Time: 2:35 hrs
Software: Maya 2018/16
ZBrush 2018

Instructor: Andrew Silke

CLASS TIME: 2:35 hrs

1.1 – Class Introduction (1:04 mins)
1.2 – Sections Overview (4:40 mins)

2.1 – Head Timelapse 2018 (7:28 mins)
2.2 – Head Timelapse 2016 (2:55 mins)
2.3 – Hand Workflow (2:22 mins)
2.4 – Model Evolution 1 (5:49 mins)
2.5 – Model Evolution 2 (4:29 mins)

3.1 – Compare Auto Retopology (2:45 mins)
3.2 – Auto Retopology Advantages (1:35 mins)
3.3 – Body Auto Retopology (1:58 mins)
3.4 – Manual Modeling 1 (2:37 mins)
3.5 – Manual Modeling 2 (3:43 mins)
3.6 – Sculpting After Retopo (2:41 mins)

4.1 – Decimate For Maya (4:12 mins)
4.2 – Polygroups ZRemesher (2:22 mins)
4.3 – Polygroup It (2:56 mins)
4.4 – Croc ZRemesher (3:17 mins)

5.1 – Choosing Mesh Density (4:28 mins)
5.2 – Film Mesh Examples (3:20 mins)
5.3 – Using Displacement (3:34 mins)
5.4 – Evenly Spaced Quads (1:30 mins)
5.5 – Density And Deformation (1:54 mins)

6.1 – Break Grid Topology (5:13 mins)
6.2 – Border Protection (1:50 mins)
6.3 – Topology Curved Surface (2:07 mins)
6.4 – Topology While Smoothing (3:13 mins)

7.1 – Mesh Flow (3:52 mins)
7.2 – Flow & Turn Corners (3:42 mins)
7.3 – Bridging (2:48 mins)
7.4 – Difficult Area Example (6:54 mins)
7.5 – Re-flow Example (2:48 mins)
7.6 – Croc Mesh Up Close (5:27 mins)

8.1 – Keyframe Visibility Setup (3:07 mins)
8.2 – Mesh Slow Down (1:41 mins)
8.3 – Speed Up With Patches (5:20 mins)
8.4 – Mirror Workflow (2:45 mins)

9.1 – Full Timelapse Head (9:07 mins)
9.2 – Timelapse Upper Body (9:12 mins)
9.3 – Full Timelapse Lower Body (9:28 mins)

10.1 – Nonmanifold Issues (1:56 mins)
10.2 – Interior Vert Issues (2:00 mins)
10.3 – Bridge Bug Issue (0:41 mins)
10.4 – Edge Loop Issues (0:56 mins)

Subscribe now. Cancel Anytime, Keep Tools and Assets Forever.